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Author SHA1 Message Date
41437cd259 Clean-up: Change indentation to tabs 2024-01-28 22:08:35 +00:00
b492def96e Debug: Introduce Dear ImGui interfaces
Introduce Dear ImGui to the CMakeBuild, allow building without it.

Add two debug interfaces : one FPS counter and frame time graph,
one map visualizer and editor.
2024-01-26 23:05:11 +00:00
4a95664342 main: Clean up, handle resize
Handle window resizes by resizing the view frame as well.

Clean up the event handling to allow interleaving other code between
different checks.
Remove early first frame, handle it like the others.
2024-01-24 23:09:59 +00:00
b47052aa4d Implement moving the player
Player: Add rotation and linear speeds, as well as their current state.
Player: Allow to move in the local coordinates and compute
    world-speed equivalent.
Player: Update movement axis while rotating.

World: Add a function to advance a step.
Main: Handle key events, add world step in the main loop.
2024-01-21 22:11:46 +00:00
cad775f88e World: Implement raycaster
Implement the basic raycaster, checking every block intersection and the block
linked to that position.
Split the screen uniformally along the width.
Add data needed for camera maths in the Player class
Specify constraints on the raycast parameters.

Render the screen using the raycasts.
Call the renderer in the main loop.
2024-01-21 22:08:44 +00:00
2d396269e0 Pick back up and comment
Clean placeholder code to get it running.
Add comments to clarify working, add TODOs in main,
add some references for the maths.
2023-12-30 14:50:35 +01:00
f21fc6f805 Ajout de la fonction render au monde
Joueur déplaçable
début du cast de rayon
Trop fatigué pour faire de la trigo
2019-06-01 06:42:29 +02:00
52a261de58 First commit, world map creation 2019-05-27 13:50:49 +02:00