1
0
Fork 0
A toy raytracer that started to keep me busy during the French Robotics Cup 2019, when my support was not needed.
Find a file
Teo-CD 3492cfa63d World: Add projection correction factor
Rays are all sent from the center of the camera plane, which makes rays
with a greater angle longer than if they were properly sent perpendicularly
from the camera plane.

Correct this by projecting the ray to the look direction (which is
perpendicular to the camera plane).
2024-02-04 21:04:07 +00:00
.gitignore First commit, world map creation 2019-05-27 13:50:49 +02:00
CMakeLists.txt Clean-up: Change indentation to tabs 2024-01-28 22:08:35 +00:00
Color.h Colors: Introduce color type abstraction 2024-01-26 23:07:25 +00:00
LICENSE License as MIT 2023-12-30 14:56:26 +01:00
main.cpp World: Re-use RectangleShapes for rendering 2024-01-29 00:25:57 +00:00
Player.cpp Clean-up: Change indentation to tabs 2024-01-28 22:08:35 +00:00
Player.h Clean-up: Change indentation to tabs 2024-01-28 22:08:35 +00:00
World.cpp World: Add projection correction factor 2024-02-04 21:04:07 +00:00
World.h World: Re-use RectangleShapes for rendering 2024-01-29 00:25:57 +00:00