Commit graph

8 commits

Author SHA1 Message Date
7a8e2f0f63 Raptors now use display lists
Updated submodule to get Camera fix
2019-11-04 15:54:25 +01:00
7a7e9d9d18 Added objective count in maze 2019-11-04 14:42:25 +01:00
c093cc95c7 Display list for the maze structure
Objectives are not display-listed as they are removed when walked over.
2019-11-04 14:30:28 +01:00
9bcc3f0e5f Cleaned static variables now part of the maze 2019-11-04 04:00:56 +01:00
4cf658123b Added maze class that handles parsing of the map and rendering of the floor, walls and objectives.
Detects and counts the number of objectives encountered. The number is printed on exit.
2019-11-04 03:05:37 +01:00
55f67099cb Added a function to manage movement inside the maze.
Added goal and objective to the test maze.
2019-11-04 00:12:43 +01:00
dfe279b236 Cannot go through walls anymore
Planar movement inside the maze
Fixed orientation
2019-11-03 21:24:39 +01:00
165524cc11 Base program with textured ground 2019-11-03 18:05:58 +01:00