0f65df8060
Changed RigidBodies to Kinematic to prevent physics from applying on entities
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Changed scale of sprites to be smaller on screen
2019-09-19 17:04:36 +02:00
a571cf1d4b
Added ennemy
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Added new textures
Fixed collision issues (Not having a RigidBody ...)
2019-09-19 15:55:09 +02:00
2793e1464a
Added independent layers for bullets
2019-09-19 15:01:15 +02:00
42706712aa
Implemented shooting
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Fixed abstract character not depleting energy when reaching zero
Created prefabs for player and enemy bullets
Added physics layers for players and enemies
2019-09-19 12:36:24 +02:00
ea9203ca8a
Implemented movement
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AbstractCharacter mainly fleshed out
InputManager is done
Player movement is done, not ennemy
Energy management is done (AbstractCharacter)
2019-09-17 18:52:55 +02:00