Schmup-JIN/ProjectSettings
trotFunky 42706712aa Implemented shooting
Fixed abstract character not depleting energy when reaching zero
Created prefabs for player and enemy bullets
Added physics layers for players and enemies
2019-09-19 12:36:24 +02:00
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AudioManager.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
ClusterInputManager.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
DynamicsManager.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
EditorBuildSettings.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
EditorSettings.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
GraphicsSettings.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
InputManager.asset Tweaked to input settings to have binary controls 2019-09-17 20:47:30 +02:00
NavMeshAreas.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
NetworkManager.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
Physics2DSettings.asset Implemented shooting 2019-09-19 12:36:24 +02:00
PresetManager.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
ProjectSettings.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
ProjectVersion.txt Project init, basic structure 2019-09-17 15:54:01 +02:00
QualitySettings.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
TagManager.asset Implemented shooting 2019-09-19 12:36:24 +02:00
TimeManager.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
UnityConnectSettings.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
VFXManager.asset Project init, basic structure 2019-09-17 15:54:01 +02:00
XRSettings.asset Project init, basic structure 2019-09-17 15:54:01 +02:00