..
AudioManager.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
ClusterInputManager.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
DynamicsManager.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
EditorBuildSettings.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
EditorSettings.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
GraphicsSettings.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
InputManager.asset
Tweaked to input settings to have binary controls
2019-09-17 20:47:30 +02:00
NavMeshAreas.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
NetworkManager.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
Physics2DSettings.asset
Implemented shooting
2019-09-19 12:36:24 +02:00
PresetManager.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
ProjectSettings.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
ProjectVersion.txt
Project init, basic structure
2019-09-17 15:54:01 +02:00
QualitySettings.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
TagManager.asset
Implemented shooting
2019-09-19 12:36:24 +02:00
TimeManager.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
UnityConnectSettings.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
VFXManager.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00
XRSettings.asset
Project init, basic structure
2019-09-17 15:54:01 +02:00