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Author SHA1 Message Date
b359ff171f World: Implement raycaster
Implement the basic raycaster, checking every block intersection and the block
linked to that position.
Split the screen uniformally along the width.
Add data needed for camera maths in the Player class
Specify constraints on the raycast parameters.

Render the screen using the raycasts.
Call the renderer in the main loop.
2024-01-21 22:08:44 +00:00
389170eefe Player: Fix rotate
Rotation wasn't handled properly at all.
Properly bound between 0 and 360, and use
a proper modulo for floats.

Switch to float to have a more fluid rotation
between frames.
2024-01-21 20:31:51 +00:00
59939d182b Ajout de la fonction render au monde
Joueur déplaçable
début du cast de rayon
Trop fatigué pour faire de la trigo
2019-06-01 06:42:29 +02:00
76306196c0 First commit, world map creation 2019-05-27 13:50:49 +02:00