Commit graph

8 commits

Author SHA1 Message Date
c069c4efe3 Raptors now use display lists
Updated submodule to get Camera fix
2019-11-04 15:54:25 +01:00
d61bd47ca8 Added objective count in maze 2019-11-04 14:42:25 +01:00
254e94f912 Display list for the maze structure
Objectives are not display-listed as they are removed when walked over.
2019-11-04 14:30:28 +01:00
648548693d Cleaned static variables now part of the maze 2019-11-04 04:00:56 +01:00
24ff555e88 Added maze class that handles parsing of the map and rendering of the floor, walls and objectives.
Detects and counts the number of objectives encountered. The number is printed on exit.
2019-11-04 03:05:37 +01:00
888e8bd7f5 Added a function to manage movement inside the maze.
Added goal and objective to the test maze.
2019-11-04 00:12:43 +01:00
1591f70a8d Cannot go through walls anymore
Planar movement inside the maze
Fixed orientation
2019-11-03 21:24:39 +01:00
bbe9a7394c Base program with textured ground 2019-11-03 18:05:58 +01:00